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Searched refs:fSamplers (Results 1 – 25 of 32) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkProgram.cpp46 fSamplers.setReserve(numSamplers); in GrVkProgram()
68 SkASSERT(!fSamplers.count()); in ~GrVkProgram()
74 for (int i = 0; i < fSamplers.count(); ++i) { in freeTempResources()
75 fSamplers[i]->unref(gpu); in freeTempResources()
77 fSamplers.rewind(); in freeTempResources()
139 for (int i = 0; i < fSamplers.count(); ++i) { in abandonGPUResources()
140 fSamplers[i]->unrefAndAbandon(); in abandonGPUResources()
142 fSamplers.rewind(); in abandonGPUResources()
263 fSamplers.push(GrVkSampler::Create(gpu, *textureBindings[i])); in writeSamplers()
291 imageInfo.sampler = fSamplers[i]->sampler(); in writeSamplers()
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DGrVkProgram.h139 SkTDArray<GrVkSampler*> fSamplers; variable
/external/skia/src/gpu/glsl/
DGrGLSLXferProcessor.h45 , fSamplers(samplers) in EmitArgs()
56 const TextureSamplerArray& fSamplers; member
DGrGLSLFragmentProcessor.h70 , fSamplers(samplers) {} in EmitArgs()
78 const TextureSamplerArray& fSamplers; member
DGrGLSLPrimitiveProcessor.h56 , fSamplers(samplers) in EmitArgs()
67 const TextureSamplerArray& fSamplers; member
DGrGLSLXferProcessor.cpp60 fragBuilder->appendTextureLookup(args.fSamplers[0], "_dstTexCoord", kVec2f_GrSLType); in emitCode()
DGrGLSLFragmentProcessor.cpp89 childSamplers.push_back_n(childProc.numTextures(), &args.fSamplers[firstSamplerAt]); in internalEmitChild()
/external/skia/src/gpu/effects/
DGrYUVEffect.cpp109 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode()
112 fragBuilder->appendTextureLookup(args.fSamplers[1], args.fCoords[1].c_str(), in emitCode()
115 fragBuilder->appendTextureLookup(args.fSamplers[2], args.fCoords[2].c_str(), in emitCode()
DGrDistanceFieldGeoProc.cpp103 fragBuilder->appendTextureLookup(args.fSamplers[0], in onEmitCode()
327 fragBuilder->appendTextureLookup(args.fSamplers[0], in onEmitCode()
570 fragBuilder->appendTextureLookup(args.fSamplers[0], "uv", kVec2f_GrSLType); in onEmitCode()
577 fragBuilder->appendTextureLookup(args.fSamplers[0], "uv_adjusted", kVec2f_GrSLType); in onEmitCode()
583 fragBuilder->appendTextureLookup(args.fSamplers[0], "uv_adjusted", kVec2f_GrSLType); in onEmitCode()
DGrBitmapTextGeoProc.cpp69 args.fSamplers[0], in onEmitCode()
76 fragBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_GrSLType); in onEmitCode()
DGrSimpleTextureEffect.cpp20 args.fSamplers[0], in emitCode()
DGrMatrixConvolutionEffect.cpp82 args.fSamplers[0]); in emitCode()
101 args.fSamplers[0]); in emitCode()
DGrBicubicEffect.cpp102 args.fSamplers[0]); in emitCode()
DGrConvolutionEffect.cpp80 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord"); in emitCode()
DGrConfigConversionEffect.cpp34 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode()
/external/skia/src/effects/
DSkTableColorFilter.cpp439 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode()
444 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode()
449 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode()
454 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode()
DSkPerlinNoiseShader.cpp681 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
692 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
717 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
729 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
745 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
757 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
DSkColorCubeFilter.cpp280 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); in emitCode()
282 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); in emitCode()
DSkAlphaThresholdFilter.cpp182 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord"); in emitCode()
185 fragBuilder->appendTextureLookup(args.fSamplers[1], "mask_coord"); in emitCode()
DGrCircleBlurFragmentProcessor.cpp67 fragBuilder->appendTextureLookup(args.fSamplers[0], "vec2(dist, 0.5)"); in emitCode()
DSkDisplacementMapEffect.cpp558 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode()
613 args.fSamplers[1]); in emitCode()
/external/skia/experimental/SkPerlinNoiseShader2/
DSkPerlinNoiseShader2.cpp819 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
830 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode()
855 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
867 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
883 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
895 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
1175 fsBuilder->appendTextureLookup(&permCode, args.fSamplers[0], "vec2(fract(x / 256.0), 0.0)", in emitCode()
1188 fsBuilder->appendTextureLookup(&gradCode, args.fSamplers[1], "vec2(fract(x / 16.0), 0.0)", in emitCode()
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp283 args.fSamplers); in emitCode()
557 args.fSamplers); in emitCode()
748 args.fSamplers); in emitCode()
1015 args.fSamplers); in emitCode()
1268 args.fSamplers); in emitCode()
DSkSweepGradient.cpp225 args.fSamplers); in emitCode()
/external/skia/src/core/
DSkLightingShader.cpp208 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0], in emitCode()
214 fragBuilder->appendTextureLookup(args.fSamplers[1], in emitCode()

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