/external/skia/src/gpu/vk/ |
D | GrVkProgram.cpp | 46 fSamplers.setReserve(numSamplers); in GrVkProgram() 68 SkASSERT(!fSamplers.count()); in ~GrVkProgram() 74 for (int i = 0; i < fSamplers.count(); ++i) { in freeTempResources() 75 fSamplers[i]->unref(gpu); in freeTempResources() 77 fSamplers.rewind(); in freeTempResources() 139 for (int i = 0; i < fSamplers.count(); ++i) { in abandonGPUResources() 140 fSamplers[i]->unrefAndAbandon(); in abandonGPUResources() 142 fSamplers.rewind(); in abandonGPUResources() 263 fSamplers.push(GrVkSampler::Create(gpu, *textureBindings[i])); in writeSamplers() 291 imageInfo.sampler = fSamplers[i]->sampler(); in writeSamplers() [all …]
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D | GrVkProgram.h | 139 SkTDArray<GrVkSampler*> fSamplers; variable
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/external/skia/src/gpu/glsl/ |
D | GrGLSLXferProcessor.h | 45 , fSamplers(samplers) in EmitArgs() 56 const TextureSamplerArray& fSamplers; member
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D | GrGLSLFragmentProcessor.h | 70 , fSamplers(samplers) {} in EmitArgs() 78 const TextureSamplerArray& fSamplers; member
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D | GrGLSLPrimitiveProcessor.h | 56 , fSamplers(samplers) in EmitArgs() 67 const TextureSamplerArray& fSamplers; member
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D | GrGLSLXferProcessor.cpp | 60 fragBuilder->appendTextureLookup(args.fSamplers[0], "_dstTexCoord", kVec2f_GrSLType); in emitCode()
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D | GrGLSLFragmentProcessor.cpp | 89 childSamplers.push_back_n(childProc.numTextures(), &args.fSamplers[firstSamplerAt]); in internalEmitChild()
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/external/skia/src/gpu/effects/ |
D | GrYUVEffect.cpp | 109 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode() 112 fragBuilder->appendTextureLookup(args.fSamplers[1], args.fCoords[1].c_str(), in emitCode() 115 fragBuilder->appendTextureLookup(args.fSamplers[2], args.fCoords[2].c_str(), in emitCode()
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D | GrDistanceFieldGeoProc.cpp | 103 fragBuilder->appendTextureLookup(args.fSamplers[0], in onEmitCode() 327 fragBuilder->appendTextureLookup(args.fSamplers[0], in onEmitCode() 570 fragBuilder->appendTextureLookup(args.fSamplers[0], "uv", kVec2f_GrSLType); in onEmitCode() 577 fragBuilder->appendTextureLookup(args.fSamplers[0], "uv_adjusted", kVec2f_GrSLType); in onEmitCode() 583 fragBuilder->appendTextureLookup(args.fSamplers[0], "uv_adjusted", kVec2f_GrSLType); in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 69 args.fSamplers[0], in onEmitCode() 76 fragBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_GrSLType); in onEmitCode()
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D | GrSimpleTextureEffect.cpp | 20 args.fSamplers[0], in emitCode()
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D | GrMatrixConvolutionEffect.cpp | 82 args.fSamplers[0]); in emitCode() 101 args.fSamplers[0]); in emitCode()
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D | GrBicubicEffect.cpp | 102 args.fSamplers[0]); in emitCode()
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D | GrConvolutionEffect.cpp | 80 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord"); in emitCode()
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D | GrConfigConversionEffect.cpp | 34 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode()
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/external/skia/src/effects/ |
D | SkTableColorFilter.cpp | 439 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode() 444 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode() 449 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode() 454 fragBuilder->appendTextureLookup(args.fSamplers[0], coord.c_str()); in emitCode()
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D | SkPerlinNoiseShader.cpp | 681 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode() 692 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode() 717 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 729 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 745 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 757 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode()
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D | SkColorCubeFilter.cpp | 280 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords1); in emitCode() 282 fragBuilder->appendTextureLookup(args.fSamplers[0], cCoords2); in emitCode()
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D | SkAlphaThresholdFilter.cpp | 182 fragBuilder->appendTextureLookup(args.fSamplers[0], "coord"); in emitCode() 185 fragBuilder->appendTextureLookup(args.fSamplers[1], "mask_coord"); in emitCode()
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D | GrCircleBlurFragmentProcessor.cpp | 67 fragBuilder->appendTextureLookup(args.fSamplers[0], "vec2(dist, 0.5)"); in emitCode()
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D | SkDisplacementMapEffect.cpp | 558 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), in emitCode() 613 args.fSamplers[1]); in emitCode()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 819 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode() 830 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(), in emitCode() 855 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 867 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 883 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 895 fsBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(), in emitCode() 1175 fsBuilder->appendTextureLookup(&permCode, args.fSamplers[0], "vec2(fract(x / 256.0), 0.0)", in emitCode() 1188 fsBuilder->appendTextureLookup(&gradCode, args.fSamplers[1], "vec2(fract(x / 16.0), 0.0)", in emitCode()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 283 args.fSamplers); in emitCode() 557 args.fSamplers); in emitCode() 748 args.fSamplers); in emitCode() 1015 args.fSamplers); in emitCode() 1268 args.fSamplers); in emitCode()
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D | SkSweepGradient.cpp | 225 args.fSamplers); in emitCode()
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/external/skia/src/core/ |
D | SkLightingShader.cpp | 208 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0], in emitCode() 214 fragBuilder->appendTextureLookup(args.fSamplers[1], in emitCode()
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