Searched refs:fTextureSizeUni (Results 1 – 1 of 1) sorted by relevance
317 fTextureSizeUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in onEmitCode()373 SkASSERT(fTextureSizeUni.isValid()); in setData()379 pdman.set2f(fTextureSizeUni, in setData()406 UniformHandle fTextureSizeUni; member in GrGLDistanceFieldPathGeoProc