Home
last modified time | relevance | path

Searched refs:fTextureUnits (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrDebugGL.cpp48 fTextureUnits[i] = reinterpret_cast<GrTextureUnitObj *>( in GrDebugGL()
50 fTextureUnits[i]->ref(); in GrDebugGL()
52 fTextureUnits[i]->setNumber(i); in GrDebugGL()
59 fTextureUnits[i]->unref(); in ~GrDebugGL()
60 fTextureUnits[i]->deleteAction(); in ~GrDebugGL()
143 fTextureUnits[fCurTextureUnit]->setTexture(texture); in setTexture()
DGrDebugGL.h59 return fTextureUnits[iUnit]; in getTextureUnit()
137 GrTextureUnitObj *fTextureUnits[kDefaultMaxTextureUnits]; variable