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Searched refs:fUBOffset (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp99 get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount); in internalAddUniformArray()
112 uni.fUBOffset = 0; // This value will be ignored, but initializing to avoid any errors. in internalAddUniformArray()
DGrVkUniformHandler.h35 uint32_t fUBOffset; member
DGrVkProgramDataManager.cpp34 uniform.fOffset = uniformInfo.fUBOffset; in GrVkProgramDataManager()