Searched refs:fUBOffset (Results 1 – 3 of 3) sorted by relevance
99 get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount); in internalAddUniformArray()112 uni.fUBOffset = 0; // This value will be ignored, but initializing to avoid any errors. in internalAddUniformArray()
35 uint32_t fUBOffset; member
34 uniform.fOffset = uniformInfo.fUBOffset; in GrVkProgramDataManager()