Searched refs:fUnusedSlots (Results 1 – 2 of 2) sorted by relevance
93 for (int j = 0; j < fUnusedSlots.count(); j++) { in ~SkBitmapHeap()94 if (fUnusedSlots[j] == fStorage[i]->fSlot) { in ~SkBitmapHeap()196 fUnusedSlots.push(heapEntry->fSlot); in freeMemoryIfPossible()211 fUnusedSlots.reset(); in freeMemoryIfPossible()315 if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) { in insert()317 fUnusedSlots.pop(&slot); in insert()347 fUnusedSlots.push(entry->fSlot); in insert()
176 fStorage.count() - fUnusedSlots.count() == fLookupTable.count()); in count()283 SkTDArray<int> fUnusedSlots; variable