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Searched refs:fWeightBits (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/utils/
DSkTextureCompressor_ASTC.cpp1090 int fWeightBits; // the number of bits used for each weight value member
1140 int maxVal = (1 << fWeightBits); in maxWeightValue()
1159 (nWeights*fWeightBits); in numWeightBits()
1334 const int D = (x >> fWeightBits) & 0x7; in unquantizeWeight()
1342 switch (fWeightBits) { in unquantizeWeight()
1382 switch (fWeightBits) { in unquantizeWeight()
1415 T = replicate_bits(x, fWeightBits, 6); in unquantizeWeight()
1902 fWeightBits = kBitAllocationTable[highPrecision][R - 2][0]; in decodeBlockMode()
1952 data.fWeightBits, data.fWeightTrits, data.fWeightQuints); in decompress_astc_block()