Searched refs:faceCount (Results 1 – 1 of 1) sorted by relevance
604 const int faceCount = (info.getTarget() == GL_TEXTURE_CUBE_MAP ? 6 : 1); in genTextureImage() local611 level.setStorage(levelSize * faceCount); in genTextureImage()613 for (int faceNdx = 0; faceNdx < faceCount; faceNdx++) in genTextureImage()