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Searched refs:faceType (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp216 rr::FaceType faceType, in flushFragmentBuffer() argument
219 …orBuffer, depthBuffer, stencilBuffer, &m_fragmentBuffer[0], m_fragmentBufferSize, faceType, state); in flushFragmentBuffer()
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render() local
264 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(stencilBuffer), faceType, state); in render()
274 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(stencilBuffer), faceType, state); in render()
DglsFragmentOpUtil.hpp133 rr::FaceType faceType,
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4311 for (int faceType = 0; faceType < rr::FACETYPE_LAST; faceType++) in drawWithReference() local
4313 state.fragOps.stencilStates[faceType].compMask = m_stencil[faceType].opMask; in drawWithReference()
4314 state.fragOps.stencilStates[faceType].writeMask = m_stencil[faceType].writeMask; in drawWithReference()
4315 state.fragOps.stencilStates[faceType].ref = m_stencil[faceType].ref; in drawWithReference()
4316 …state.fragOps.stencilStates[faceType].func = sglr::rr_util::mapGLTestFunc(m_stencil[faceType].fun… in drawWithReference()
4317 …state.fragOps.stencilStates[faceType].sFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()
4318 …state.fragOps.stencilStates[faceType].dpFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()
4319 …state.fragOps.stencilStates[faceType].dpPass = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()