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Searched refs:fboDrawSave (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.c3614 GLuint fboDrawSave, fboReadSave; in decompress_texture_image() local
3631 fboDrawSave = ctx->DrawBuffer->Name; in decompress_texture_image()
3797 if (fboDrawSave == fboReadSave) { in decompress_texture_image()
3798 _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboDrawSave); in decompress_texture_image()
3801 _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fboDrawSave); in decompress_texture_image()