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Searched refs:fboTarget (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h374 void bindSurfaceFBOForCopy(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport,
378 void unbindTextureFBOForCopy(GrGLenum fboTarget, GrSurface* surface);
DGrGLGpu.cpp3229 void GrGLGpu::bindSurfaceFBOForCopy(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport, in bindSurfaceFBOForCopy() argument
3244 GR_GL_CALL(this->glInterface(), BindFramebuffer(fboTarget, *tempFBOID)); in bindSurfaceFBOForCopy()
3245 GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, in bindSurfaceFBOForCopy()
3256 GR_GL_CALL(this->glInterface(), BindFramebuffer(fboTarget, rt->renderFBOID())); in bindSurfaceFBOForCopy()
3261 void GrGLGpu::unbindTextureFBOForCopy(GrGLenum fboTarget, GrSurface* surface) { in unbindTextureFBOForCopy() argument
3266 GR_GL_CALL(this->glInterface(), FramebufferTexture2D(fboTarget, in unbindTextureFBOForCopy()
/external/deqp/modules/gles3/functional/
Des3fFboInvalidateTests.cpp138 …, const char* name, const char* description, deUint32 buffers, deUint32 fboTarget = GL_FRAMEBUFFER) in InvalidateDefaultFramebufferRenderCase() argument
141 , m_fboTarget (fboTarget) in InvalidateDefaultFramebufferRenderCase()