Searched refs:firstInside (Results 1 – 1 of 1) sorted by relevance
523 bool firstInside; in testQuadAngles() local541 firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0); in testQuadAngles()545 firstInside = checkParallel(reporter, quad1, quad2); in testQuadAngles()551 SkASSERT(realEnds == (firstInside ? 1 : 0)); in testQuadAngles()553 bruteForce(reporter, quad1, quad2, firstInside); in testQuadAngles()