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Searched refs:flipX (Results 1 – 14 of 14) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DCollisionVolume.java60 if (flip != null && flip.flipX) { in getMinXPosition()
71 if (flip != null && flip.flipX) { in getMaxXPosition()
109 public boolean flipX; field in CollisionVolume.FlipInfo
DGameObjectCollisionSystem.java108 sFlip.flipX = (record.object.facingDirection.x < 0.0f); in update()
121 sOtherFlip.flipX = (other.object.facingDirection.x < 0.0f); in update()
328 sCompareFlip.flipX = (object1.object.facingDirection.x < 0.0f); in compare()
336 sCompareFlip.flipX = (object2.object.facingDirection.x < 0.0f); in compare()
DSphereCollisionVolume.java160 if (flip != null && (flip.flipX || flip.flipY)) { in offsetByCenter()
161 if (flip.flipX) { in offsetByCenter()
/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp229 bool flipX = quad.posA.x() > quad.posB.x(); in render() local
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); in render()
233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); in render()
250 if (flipX) in render()
DglsInteractionTestUtil.cpp240 bool flipX = rnd.getBool(); in computeRandomQuad() local
245 quad.posA = IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in computeRandomQuad()
246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in computeRandomQuad()
DglsFragOpInteractionCase.cpp199 const bool flipX = rnd.getBool(); in getRandomQuad() local
204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y); in getRandomQuad()
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); in getRandomQuad()
286 const bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x(); in renderQuad() local
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f); in renderQuad()
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); in renderQuad()
/external/skia/src/core/
DSkRRect.cpp395 const bool flipX = xScale < 0; in transform() local
396 if (flipX) { in transform()
412 if (flipX) { in transform()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp786 …ffer (deUint32 mask, const tcu::IVec4& srcRect, const tcu::IVec4& dstRect, bool flipX, bool flipY);
DsglrReferenceContext.cpp3034 …mpleFramebuffer (deUint32 mask, const IVec4& srcRect, const IVec4& dstRect, bool flipX, bool flipY) in blitResolveMultisampleFramebuffer() argument
3062 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()
3083 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()
3098 int srcX = (flipX) ? (srcRect.z() - x - 1) : (x); in blitResolveMultisampleFramebuffer()
/external/opencv/cvaux/include/
Dcvmat.hpp545 void flipX();
1307 inline void CvMAT::flipX()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
Dorg.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...
Dorg.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...