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Searched refs:flip_x (Results 1 – 1 of 1) sorted by relevance

/external/pdfium/core/src/fxge/apple/
Dfx_quartz_device.cpp961 int flip_x = _foxitDevice2User.a * dest_width > 0 ? 1 : -1; in CG_SetImageTransform() local
962 if (flip_y < 0 || flip_x < 0) { in CG_SetImageTransform()
976 transform, CGAffineTransformMake(flip_x, 0, 0, flip_y, 0, 0)); in CG_SetImageTransform()