Searched refs:floatToChannel (Results 1 – 1 of 1) sorted by relevance
384 void floatToChannel (deUint8* dst, float src, TextureFormat::ChannelType type) in floatToChannel() function1325 floatToChannel(pixelPtr + channelSize*c, color[map[c]], m_format.type); in setPixel()1477 floatToChannel(pixelPtr, depth, m_format.type); in setPixDepth()