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Searched refs:flushHWAAState (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp109 gpu->flushHWAAState(rt, args.fUseHWAA, true); in onStencilPath()
DGrGLGpu.h334 void flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled);
DGrGLGpu.cpp1826 this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled()); in flushGLState()
2496 this->flushHWAAState(nullptr, false, false); in finishDrawTarget()
2837 void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled) { in flushHWAAState() function in GrGLGpu
3650 this->flushHWAAState(glRT, false, false); in drawDebugWireRect()
3732 this->flushHWAAState(nullptr, false, false); in copySurfaceAsDraw()