Searched refs:flushRenderTarget (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1830 this->flushRenderTarget(glRT, nullptr); in flushGLState() 2035 this->flushRenderTarget(glRT, &rect); in onClear() 2108 this->flushRenderTarget(glRT, &SkIRect::EmptyIRect()); in clearStencil() 2144 this->flushRenderTarget(glRT, &SkIRect::EmptyIRect()); in onClearStencilClip() 2184 this->flushRenderTarget(static_cast<GrGLRenderTarget*>(target), &SkIRect::EmptyIRect()); in readPixelsSupported() 2205 this->flushRenderTarget(glrt, &SkIRect::EmptyIRect()); in readPixelsSupported() 2390 this->flushRenderTarget(renderTarget, &SkIRect::EmptyIRect()); in onReadPixels() 2508 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bounds) { in flushRenderTarget() function in GrGLGpu 3629 this->flushRenderTarget(glRT, &rect); in drawDebugWireRect()
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D | GrGLPathRendering.cpp | 110 gpu->flushRenderTarget(rt, nullptr); in onStencilPath()
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D | GrGLGpu.h | 324 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds);
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