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Searched refs:fp_inputs (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp326 GLbitfield fp_inputs = 0x0; in get_fp_input_mask() local
333 fp_inputs = ~0; in get_fp_input_mask()
337 fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0); in get_fp_input_mask()
356 fp_inputs |= FRAG_BIT_COL0; in get_fp_input_mask()
359 fp_inputs |= FRAG_BIT_COL1; in get_fp_input_mask()
363 fp_inputs |= (ctx->Texture._TexGenEnabled | in get_fp_input_mask()
370 fp_inputs |= FRAG_BIT_COL0; in get_fp_input_mask()
372 fp_inputs |= FRAG_BIT_COL1; in get_fp_input_mask()
374 fp_inputs |= (((varying_inputs & VERT_BIT_TEX_ANY) >> VERT_ATTRIB_TEX0) in get_fp_input_mask()
402 fp_inputs |= FRAG_BIT_COL0; in get_fp_input_mask()
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