Searched refs:fp_inputs (Results 1 – 1 of 1) sorted by relevance
326 GLbitfield fp_inputs = 0x0; in get_fp_input_mask() local333 fp_inputs = ~0; in get_fp_input_mask()337 fp_inputs = (FRAG_BIT_COL0 | FRAG_BIT_TEX0); in get_fp_input_mask()356 fp_inputs |= FRAG_BIT_COL0; in get_fp_input_mask()359 fp_inputs |= FRAG_BIT_COL1; in get_fp_input_mask()363 fp_inputs |= (ctx->Texture._TexGenEnabled | in get_fp_input_mask()370 fp_inputs |= FRAG_BIT_COL0; in get_fp_input_mask()372 fp_inputs |= FRAG_BIT_COL1; in get_fp_input_mask()374 fp_inputs |= (((varying_inputs & VERT_BIT_TEX_ANY) >> VERT_ATTRIB_TEX0) in get_fp_input_mask()402 fp_inputs |= FRAG_BIT_COL0; in get_fp_input_mask()[all …]