Searched refs:fragmentCompileOk (Results 1 – 1 of 1) sorted by relevance
380 bool fragmentCompileOk) in logShaders() argument408 …log << TestLog::Message << "Compilation result: " << (fragmentCompileOk ? "Ok" : "Failed") << Test… in logShaders()445 const bool fragmentCompileOk = getShaderCompileStatus(gl, fragmentShader); in createAndAttachShaders() local450 …texShaderInfoLog, vertexCompileOk, fragmentShaderSource, fragmentShaderInfoLog, fragmentCompileOk); in createAndAttachShaders()453 TCU_CHECK_MSG(fragmentCompileOk, "Fragment shader compilation failed"); in createAndAttachShaders()