Searched refs:frameBuffers (Results 1 – 2 of 2) sorted by relevance
65 final int frameBuffers[] = new int[1]; in GlTextureFrameBuffer() local66 GLES20.glGenFramebuffers(1, frameBuffers, 0); in GlTextureFrameBuffer()67 frameBufferId = frameBuffers[0]; in GlTextureFrameBuffer()
292 const GrGLuint *frameBuffers) { in debugGLDeleteFramebuffers() argument298 if (frameBuffers[i] == in debugGLDeleteFramebuffers()308 GrFrameBufferObj *buffer = GR_FIND(frameBuffers[i], in debugGLDeleteFramebuffers()