Searched refs:fsOutName (Results 1 – 4 of 4) sorted by relevance
144 const char* fsOutName; in setupShader() local148 fsOutName = oFragColor.c_str(); in setupShader()150 fsOutName = "gl_FragColor"; in setupShader()187 fsOutName); in setupShader()
124 const char* fsOutName; in setupShader() local128 fsOutName = oFragColor.c_str(); in setupShader()130 fsOutName = "gl_FragColor"; in setupShader()142 "%s = ", fsOutName); in setupShader()
143 const char* fsOutName; in setupShader() local147 fsOutName = oFragColor.c_str(); in setupShader()149 fsOutName = "gl_FragColor"; in setupShader()156 "}\n", fsOutName); in setupShader()
3439 const char* fsOutName; in createCopyPrograms() local3443 fsOutName = oFragColor.c_str(); in createCopyPrograms()3445 fsOutName = "gl_FragColor"; in createCopyPrograms()3452 fsOutName, in createCopyPrograms()3534 const char* fsOutName; in createWireRectProgram() local3538 fsOutName = oFragColor.c_str(); in createWireRectProgram()3540 fsOutName = "gl_FragColor"; in createWireRectProgram()3547 fsOutName, in createWireRectProgram()