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Searched refs:fsOutName (Results 1 – 4 of 4) sorted by relevance

/external/skia/bench/
DGLVec4ScalarBench.cpp144 const char* fsOutName; in setupShader() local
148 fsOutName = oFragColor.c_str(); in setupShader()
150 fsOutName = "gl_FragColor"; in setupShader()
187 fsOutName); in setupShader()
DGLVertexAttributesBench.cpp124 const char* fsOutName; in setupShader() local
128 fsOutName = oFragColor.c_str(); in setupShader()
130 fsOutName = "gl_FragColor"; in setupShader()
142 "%s = ", fsOutName); in setupShader()
DGLInstancedArraysBench.cpp143 const char* fsOutName; in setupShader() local
147 fsOutName = oFragColor.c_str(); in setupShader()
149 fsOutName = "gl_FragColor"; in setupShader()
156 "}\n", fsOutName); in setupShader()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3439 const char* fsOutName; in createCopyPrograms() local
3443 fsOutName = oFragColor.c_str(); in createCopyPrograms()
3445 fsOutName = "gl_FragColor"; in createCopyPrograms()
3452 fsOutName, in createCopyPrograms()
3534 const char* fsOutName; in createWireRectProgram() local
3538 fsOutName = oFragColor.c_str(); in createWireRectProgram()
3540 fsOutName = "gl_FragColor"; in createWireRectProgram()
3547 fsOutName, in createWireRectProgram()