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Searched refs:fs_color (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_gen_mipmap.c71 void *fs_color[TGSI_TEXTURE_COUNT]; member
1341 if (!ctx->fs_color[type]) in set_fragment_shader()
1342 ctx->fs_color[type] = in set_fragment_shader()
1346 cso_set_fragment_shader_handle(ctx->cso, ctx->fs_color[type]); in set_fragment_shader()
1486 for (i = 0; i < Elements(ctx->fs_color); i++) in util_destroy_gen_mipmap()
1487 if (ctx->fs_color[i]) in util_destroy_gen_mipmap()
1488 pipe->delete_fs_state(pipe, ctx->fs_color[i]); in util_destroy_gen_mipmap()