Searched refs:fs_texfetch_depthstencil (Results 1 – 1 of 1) sorted by relevance
81 void *fs_texfetch_depthstencil[PIPE_MAX_TEXTURE_TYPES]; member323 if (ctx->fs_texfetch_depthstencil[i]) in util_blitter_destroy()324 pipe->delete_fs_state(pipe, ctx->fs_texfetch_depthstencil[i]); in util_blitter_destroy()776 void **shader = &ctx->fs_texfetch_depthstencil[tex->target]; in blitter_get_fs_texfetch_depthstencil()