Searched refs:fullGLSLES100Required (Results 1 – 3 of 3) sorted by relevance
144 bool fullGLSLES100Required; member153 , fullGLSLES100Required (false) in ShaderCaseSpecification()
108 if (spec.fullGLSLES100Required) in isValid()1451 bool fullGLSLES100Required = false; in parseShaderCase() local1462 fullGLSLES100Required = true; in parseShaderCase()1485 spec.fullGLSLES100Required = fullGLSLES100Required; in parseShaderCase()1502 spec.fullGLSLES100Required = fullGLSLES100Required; in parseShaderCase()1519 spec.fullGLSLES100Required = fullGLSLES100Required; in parseShaderCase()1553 spec.fullGLSLES100Required = fullGLSLES100Required; in parseShaderCase()
1080 if (m_spec.fullGLSLES100Required) in execute()