Searched refs:fx4 (Results 1 – 1 of 1) sorted by relevance
120 const Sk4f fx4(sfx, sfx + sdx, sfx + 2*sdx, sfx + 3*sdx); in shadeSpan_radial_clamp2() local125 Sk4f tmpxy = fx4 * dx4 + fy4 * dy4; in shadeSpan_radial_clamp2()127 Sk4f R = sum_squares(fx4, fy4); in shadeSpan_radial_clamp2()