Searched refs:game_ (Results 1 – 5 of 5) sorted by relevance
34 : game_(game), settings_(game.settings()), ctx_(), in Shell()282 game_.attach_shell(*this); in create_context()294 game_.detach_shell(); in destroy_context()402 game_.detach_swapchain(); in destroy_swapchain()497 game_.detach_swapchain(); in resize_swapchain()503 game_.attach_swapchain(); in resize_swapchain()514 game_.on_tick(); in add_game_time()547 game_.on_frame(game_time_ / game_tick_); in present_back_buffer()
191 game_.on_key(key); in handle_message()195 game_.on_key(Game::KEY_SHUTDOWN); in handle_message()
245 game_.on_key(key); in handle_event()253 game_.on_key(Game::KEY_SHUTDOWN); in handle_event()
102 Game &game_; variable
179 game_.on_key(Game::KEY_SPACE); in on_input_event()