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Searched refs:game_queue (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/demos/smoke/
DShell.cpp274 vk::GetDeviceQueue(ctx_.dev, ctx_.game_queue_family, 0, &ctx_.game_queue); in create_context()
298 ctx_.game_queue = VK_NULL_HANDLE; in destroy_context()
585 vk::assert_success(vk::QueueSubmit(ctx_.game_queue, 1, &submit_info, VK_NULL_HANDLE)); in fake_present()
DShell.h60 VkQueue game_queue; member
DSmoke.cpp100 queue_ = ctx.game_queue; in attach_shell()