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/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d_api.c490 struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); in egl_g3d_make_current() local
509 (gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL); in egl_g3d_make_current()
511 if (gdraw) { in egl_g3d_make_current()
512 if (gdraw->base.Type == EGL_WINDOW_BIT) { in egl_g3d_make_current()
514 (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ? in egl_g3d_make_current()
538 &gdraw->base == draw && in egl_g3d_make_current()