Searched refs:geometry_shader (Results 1 – 22 of 22) sorted by relevance
65 unsigned gs_out_prim = (draw->gs.geometry_shader ? in fetch_pipeline_prepare()66 draw->gs.geometry_shader->output_primitive : in fetch_pipeline_prepare()207 struct draw_geometry_shader *gshader = draw->gs.geometry_shader; in fetch_pipeline_generic()
74 const unsigned out_prim = (draw->gs.geometry_shader ? in llvm_middle_end_prepare()75 draw->gs.geometry_shader->output_primitive : in llvm_middle_end_prepare()220 struct draw_geometry_shader *gshader = draw->gs.geometry_shader; in llvm_pipeline_generic()
507 if (draw->gs.geometry_shader) { in draw_get_shader_info()508 return &draw->gs.geometry_shader->info; in draw_get_shader_info()656 if (draw->gs.geometry_shader) in draw_current_shader_outputs()669 if (draw->gs.geometry_shader) in draw_current_shader_position_output()
100 unsigned gs_out_prim = (draw->gs.geometry_shader ? in fetch_emit_prepare()101 draw->gs.geometry_shader->output_primitive : in fetch_emit_prepare()
75 unsigned gs_out_prim = (draw->gs.geometry_shader ? in draw_pt_arrays()76 draw->gs.geometry_shader->output_primitive : in draw_pt_arrays()
145 draw->gs.geometry_shader = dgs; in draw_bind_geometry_shader()151 draw->gs.geometry_shader = NULL; in draw_bind_geometry_shader()
267 struct draw_geometry_shader *geometry_shader; member
83 assert(!draw->gs.geometry_shader); in fse_prepare()
109 void *geometry_shader, *geometry_shader_saved; member734 if (ctx->has_geometry_shader && ctx->geometry_shader != handle) { in cso_set_geometry_shader_handle()735 ctx->geometry_shader = handle; in cso_set_geometry_shader_handle()743 if (handle == ctx->geometry_shader) { in cso_delete_geometry_shader()746 ctx->geometry_shader = NULL; in cso_delete_geometry_shader()758 ctx->geometry_shader_saved = ctx->geometry_shader; in cso_save_geometry_shader()767 if (ctx->geometry_shader_saved != ctx->geometry_shader) { in cso_restore_geometry_shader()769 ctx->geometry_shader = ctx->geometry_shader_saved; in cso_restore_geometry_shader()
12 define void @geometry_shader() #2 {
304 void geometry_shader (NegativeTestContext& ctx) in geometry_shader() function482 …{geometry_shader, "geometry_shader", "GL_EXT_geometry_shader is required in 310 es shade… in getNegativeShaderDirectiveTestFunctions()
47 case GL_GEOMETRY_SHADER: this->target = geometry_shader; break; in _mesa_glsl_parse_state()122 case geometry_shader: return "geometry"; in _mesa_glsl_shader_target_name()313 case geometry_shader: in compatible_with_state()
39 geometry_shader, enumerator
1055 case geometry_shader: in _mesa_glsl_initialize_variables()
1991 case geometry_shader: in apply_type_qualifier_to_variable()2052 case geometry_shader: in apply_type_qualifier_to_variable()
3650 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_input_components3651 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_components3652 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_image_uniforms3653 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_texture_image_units3654 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_vertices3655 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_total_output_componen…3656 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_uniform_components3657 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counters3658 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counter_buffers
3713 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_input_components3714 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_components3715 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_image_uniforms3716 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_texture_image_units3717 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_vertices3718 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_total_output_componen…3719 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_uniform_components3720 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counters3721 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counter_buffers
4293 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_input_components4294 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_components4295 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_image_uniforms4296 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_texture_image_units4297 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_vertices4298 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_total_output_componen…4299 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_uniform_components4300 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counters4301 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counter_buffers16734 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.geometry_shader[all …]
3916 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_input_components3917 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_components3918 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_image_uniforms3919 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_texture_image_units3920 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_output_vertices3921 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_total_output_componen…3922 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_uniform_components3923 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counters3924 dEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_atomic_counter_buffers