/external/deqp/framework/common/ |
D | tcuPixelFormat.hpp | 64 inline RGBA getColorThreshold (void) const in getColorThreshold() function
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderFragDataTests.cpp | 201 …const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 319 …const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate()
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D | es3fTextureFormatTests.cpp | 160 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 350 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace() 512 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testLayer() 664 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testSlice() 811 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 962 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace() 1081 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 1193 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace()
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D | es3fTextureSizeTests.cpp | 124 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in iterate() 267 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in testFace()
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D | es3fPrerequisiteTests.cpp | 234 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es3fRandomFragmentOpTests.cpp | 420 return format.getColorThreshold().toIVec().asUint() + tcu::UVec4(2); // Default threshold. in getCompareThreshold() 422 return format.getColorThreshold().toIVec().asUint() in getCompareThreshold()
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D | es3fASTCDecompressionCases.cpp | 429 …const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold(… in iterate() 560 …const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold(… in iterate()
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D | es3fShaderBuiltinVarTests.cpp | 299 … threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 396 … threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 613 … threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate()
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D | es3fColorClearTest.cpp | 236 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es3fTextureSwizzleTests.cpp | 151 …tcu::RGBA threshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() + tcu:… in iterate()
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D | es3fDepthStencilClearTests.cpp | 209 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); in iterate()
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D | es3fBlendTests.cpp | 327 …lFormat(8, 8, 8, 8) : m_context.getRenderTarget().getPixelFormat()).getColorThreshold().toIVec().a… in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 143 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 319 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace() 453 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 565 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace()
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D | es2fShaderBuiltinVarTests.cpp | 282 … threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 376 … threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate() 587 … threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().getColorThreshold(); in iterate()
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D | es2fTextureSizeTests.cpp | 124 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in iterate() 267 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in testFace()
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D | es2fShaderFragDataTests.cpp | 201 …const tcu::RGBA threshold = renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate()
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D | es2fPrerequisiteTests.cpp | 234 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es2fRandomFragmentOpTests.cpp | 420 return format.getColorThreshold().toIVec().asUint() + tcu::UVec4(6); // Default threshold. in getCompareThreshold() 422 return format.getColorThreshold().toIVec().asUint() in getCompareThreshold()
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D | es2fColorClearTest.cpp | 236 RGBA colorThreshold = pixelFormat.getColorThreshold(); in iterate()
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D | es2fTextureWrapTests.cpp | 171 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() in iterate()
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D | es2fBlendTests.cpp | 272 …UVec4 compareThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold().toIVec()… in iterate()
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D | es2fDepthStencilClearTests.cpp | 206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); in iterate()
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D | es2fDefaultVertexAttributeTests.cpp | 426 …const tcu::RGBA colorThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() … in verifyUnicoloredBuffer()
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/external/deqp/modules/egl/ |
D | teglColorClearCase.cpp | 247 …Image comparison result", refFrame, frame, RGBA(1,1,1,1) + pixelFmt.getColorThreshold(), tcu::COMP… in executeForContexts() 433 …Image comparison result", refFrame, frame, RGBA(1,1,1,1) + pixelFmt.getColorThreshold(), tcu::COMP… in executeForContexts()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFormatTests.cpp | 179 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in testLayerFace() 327 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() … in iterate()
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