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Searched refs:getElementArrayBuffer (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp93 buffer = GrDebugGL::getInstance()->getElementArrayBuffer(); in debugGLBufferData()
605 if (GrDebugGL::getInstance()->getElementArrayBuffer() && in debugGLDeleteBuffers()
607 GrDebugGL::getInstance()->getElementArrayBuffer()->getID()) { in debugGLDeleteBuffers()
641 buffer = GrDebugGL::getInstance()->getElementArrayBuffer(); in debugGLMapBufferRange()
668 buffer = GrDebugGL::getInstance()->getElementArrayBuffer(); in debugGLMapBuffer()
692 buffer = GrDebugGL::getInstance()->getElementArrayBuffer(); in debugGLUnmapBuffer()
721 buffer = GrDebugGL::getInstance()->getElementArrayBuffer(); in debugGLFlushMappedBufferRange()
752 buffer = GrDebugGL::getInstance()->getElementArrayBuffer(); in debugGLGetBufferParameteriv()
DGrDebugGL.h66 GrBufferObj *getElementArrayBuffer() { return fElementArrayBuffer; } in getElementArrayBuffer() function