Searched refs:getFragColorName (Results 1 – 1 of 1) sorted by relevance
53 const char* getFragColorName (const GeneratorState& state) in getFragColorName() function127 const ValueEntry* fragColorEntry = findByName(state.getVariableManager(), getFragColorName(state)); in genFragmentPassthrough()206 …ariableType(VariableType::TYPE_FLOAT, 4), Variable::STORAGE_SHADER_OUT, getFragColorName(m_state)); in generate()