/external/skia/tests/ |
D | ResourceCacheTest.cpp | 191 GrGpu* gpu = context->getGpu(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 359 TestResource* a = new TestResource(context->getGpu()); in test_no_key() 360 TestResource* b = new TestResource(context->getGpu()); in test_no_key() 361 TestResource* c = new TestResource(context->getGpu()); in test_no_key() 362 TestResource* d = new TestResource(context->getGpu()); in test_no_key() 419 TestResource::CreateScratch(context->getGpu(), TestResource::kB_SimulatedProperty); in test_budgeting() 421 TestResource* unique = new TestResource(context->getGpu()); in test_budgeting() 424 TestResource* wrapped = new TestResource(context->getGpu(), GrGpuResource::kBorrowed_LifeCycle); in test_budgeting() 427 new TestResource(context->getGpu(), GrGpuResource::kUncached_LifeCycle); in test_budgeting() 462 wrapped = new TestResource(context->getGpu(), GrGpuResource::kBorrowed_LifeCycle); in test_budgeting() [all …]
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D | GrSurfaceTest.cpp | 46 GrBackendObject backendTex = context->getGpu()->createTestingOnlyBackendTexture( in DEF_GPUTEST_FOR_NULL_CONTEXT() 70 context->getGpu()->deleteTestingOnlyBackendTexture(backendTex); in DEF_GPUTEST_FOR_NULL_CONTEXT()
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D | EGLImageTest.cpp | 22 GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu()); in cleanup() 89 GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu()); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 119 GrGpu* gpu1 = context1->getGpu(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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D | VkClearTests.cpp | 50 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu()); in basic_clear_test() 104 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu()); in sub_clear_test()
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D | SurfaceTest.cpp | 86 GrGpu* gpu = context->getGpu(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 430 GrBackendObject textureObject = context->getGpu()->createTestingOnlyBackendTexture(nullptr, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 448 context->getGpu()->deleteTestingOnlyBackendTexture(textureObject); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 896 context->getGpu()->createTestingOnlyBackendTexture(pixels.get(), kWidth, kHeight, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 908 context->getGpu()->deleteTestingOnlyBackendTexture(textureObject); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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D | VkUploadPixelsTests.cpp | 54 GrVkGpu* gpu = static_cast<GrVkGpu*>(context->getGpu()); in basic_texture_test()
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/external/skia/src/gpu/gl/ |
D | GrGLPathRange.cpp | 54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); in onInitPath() 103 SkASSERT(this->getGpu()); in onRelease() 106 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fBasePathID, in onRelease()
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D | GrGLRenderTarget.cpp | 15 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 148 return static_cast<GrGLGpu*>(this->getGpu()); in getGLGpu()
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D | GrGLTransferBuffer.h | 40 return (GrGLGpu*)(this->getGpu()); in getGpuGL()
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D | GrGLVertexBuffer.h | 40 return (GrGLGpu*)(this->getGpu()); in getGpuGL()
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D | GrGLIndexBuffer.h | 40 return (GrGLGpu*)(this->getGpu()); in getGpuGL()
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D | GrGLStencilAttachment.cpp | 23 GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu(); in onRelease()
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D | GrGLTexture.cpp | 12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu())
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/external/skia/bench/ |
D | GrResourceCacheBench.cpp | 86 GrGpu* gpu = context->getGpu(); in onDraw() 132 GrGpu* gpu = fContext->getGpu(); in onDelayedSetup()
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D | GLBench.cpp | 20 GrGpu* gpu = context->getGpu(); in getGLContext()
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/external/skia/gm/ |
D | imagefromyuvtextures.cpp | 97 GrGpu* gpu = context->getGpu(); in createYUVTextures() 114 GrGpu* gpu = context->getGpu(); in deleteYUVTextures()
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/external/skia/include/gpu/ |
D | GrContext.h | 316 GrGpu* getGpu() { return fGpu; } in getGpu() function 317 const GrGpu* getGpu() const { return fGpu; } in getGpu() function
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D | GrGpuResource.h | 271 GrGpu* getGpu() const { return fGpu; } in getGpu() function
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/external/skia/src/gpu/vk/ |
D | GrVkTransferBuffer.h | 48 return reinterpret_cast<GrVkGpu*>(this->getGpu()); in getVkGpu()
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D | GrVkIndexBuffer.cpp | 74 return static_cast<GrVkGpu*>(this->getGpu()); in getVkGpu()
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D | GrVkVertexBuffer.cpp | 73 return static_cast<GrVkGpu*>(this->getGpu()); in getVkGpu()
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D | GrVkStencilAttachment.cpp | 104 return static_cast<GrVkGpu*>(this->getGpu()); in getVkGpu()
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D | GrVkTexture.cpp | 122 return static_cast<GrVkGpu*>(this->getGpu()); in getVkGpu()
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/external/skia/src/gpu/ |
D | GrDrawingManager.h | 58 , fFlushState(context->getGpu(), context->resourceProvider()) in GrDrawingManager()
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D | GrDrawingManager.cpp | 127 GrDrawTarget* dt = new GrDrawTarget(rt, fContext->getGpu(), fContext->resourceProvider(), in newDrawTarget()
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