Searched refs:getInterfaceBlock (Results 1 – 2 of 2) sorted by relevance
149 matOrder = path[pathNdx].getInterfaceBlock()->layout.matrixOrder; in getMatrixOrderFromPath()526 …terfaceBlock() && isBufferBackedInterfaceBlockStorage(firstComponent.getInterfaceBlock()->storage); in validateSingleVariable()602 …const glw::GLenum interface = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFOR… in validateSingleVariable()603 … (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_BUFFER) ? (GL_SHADER_STORAGE_BLOCK) : in validateSingleVariable()606 …r<char> nameBuffer (firstComponent.getInterfaceBlock()->interfaceName.size() + 3 * firstComponent… in validateSingleVariable()617 expectedName << firstComponent.getInterfaceBlock()->interfaceName; in validateSingleVariable()618 …for (int dimensionNdx = 0; dimensionNdx < (int)firstComponent.getInterfaceBlock()->dimensions.size… in validateSingleVariable()656 …terfaceBlock() && isBufferBackedInterfaceBlockStorage(firstComponent.getInterfaceBlock()->storage); in validateSingleVariable()690 …terfaceBlock() && isBufferBackedInterfaceBlockStorage(firstComponent.getInterfaceBlock()->storage); in validateSingleVariable()851 const glu::InterfaceBlock* block = path.front().getInterfaceBlock(); in getIOBlockVariableLocation()[all …]
58 …const glu::InterfaceBlock* getInterfaceBlock (void) const { DE_ASSERT(isInterfaceBlock()); retur… in getInterfaceBlock() function in deqp::gles31::Functional::ProgramInterfaceDefinition::VariablePathComponent