Searched refs:getLevelWidth (Results 1 – 4 of 4) sorted by relevance
123 final float worldPixelWidth = level.getLevelWidth(); in getHitTileX()146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth(); in getTileCenterWorldPositionX()
193 } else if (mCurrentPosition.x + right > level.getLevelWidth()) { in update()194 mCurrentPosition.x = (level.getLevelWidth() - right - 1); in update()
62 public float getLevelWidth() { in getLevelWidth() method in LevelSystem
193 final float worldPixelWidth = Math.max(level.getLevelWidth(), width); in snapFocalPointToWorldBoundsX()