Searched refs:getMagnitude (Results 1 – 6 of 6) sorted by relevance
54 vector.x = mXAxis.getMagnitude(); in setVector()55 vector.y = mYAxis.getMagnitude(); in setVector()59 return mXAxis.getMagnitude(); in getX()63 return mYAxis.getMagnitude(); in getY()
181 xMagnitude = -left.getMagnitude() * KEY_FILTER * mMovementSensitivity; in update()184 xMagnitude = right.getMagnitude() * KEY_FILTER * mMovementSensitivity; in update()216 mJumpButton.press(jumpKey.getLastPressedTime(), jumpKey.getMagnitude()); in update()235 mAttackButton.press(clickButton.getLastPressedTime(), clickButton.getMagnitude()); in update()237 mAttackButton.press(attackKey.getLastPressedTime(), attackKey.getMagnitude()); in update()
55 public final float getMagnitude() { in getMagnitude() method in InputButton
16 ? (std::string("-") + bigUnsignedToString(x.getMagnitude())) in bigIntegerToString()17 : (bigUnsignedToString(x.getMagnitude())); in bigIntegerToString()55 os << x.getMagnitude(); in operator <<()
89 const BigUnsigned &getMagnitude() const { return mag; } in getMagnitude() function in BigInteger
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