Searched refs:getMaxTextureUnits (Results 1 – 2 of 2) sorted by relevance
51 GrGLuint getMaxTextureUnits() const { return kDefaultMaxTextureUnits; } in getMaxTextureUnits() function
30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits()); in debugGLActiveTexture()235 i < GrDebugGL::getInstance()->getMaxTextureUnits(); in debugGLDeleteTextures()