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Searched refs:getMaxTextureUnits (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrDebugGL.h51 GrGLuint getMaxTextureUnits() const { return kDefaultMaxTextureUnits; } in getMaxTextureUnits() function
DGrGLCreateDebugInterface.cpp30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits()); in debugGLActiveTexture()
235 i < GrDebugGL::getInstance()->getMaxTextureUnits(); in debugGLDeleteTextures()