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Searched refs:getQuadLDRU (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp190 Vec4 getQuadLDRU (int col, int row) const; //!< Vec4(leftX, downY, rightX, upY)
208 Vec4 PosTexCoordQuadGrid<TexType>::getQuadLDRU (int col, int row) const in getQuadLDRU() function in deqp::gles2::Functional::__anonc2e8d0630111::PosTexCoordQuadGrid
339 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp240 Vec4 getQuadLDRU (int col, int row) const; //!< Vec4(leftX, downY, rightX, upY)
258 Vec4 PosTexCoordQuadGrid<TexType>::getQuadLDRU (int col, int row) const in getQuadLDRU() function in deqp::gles3::Functional::__anon53c748050111::PosTexCoordQuadGrid
435 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors()