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Searched refs:getShaderName (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp93 string getShaderName (ShaderType shaderType, size_t progNdx) in getShaderName() function
746 … context.getBinaryCollection().get(getShaderName((glu::ShaderType)shaderType, 0)), 0u); in PipelineProgram()
1782 …glu::ProgramSources& curSrc = sourceCollection.glslSources.add(getShaderName((glu::ShaderType)shad… in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp990 string getShaderName (const BufferBlock& block, int instanceNdx, const BufferVar& var, const glu::T… in getShaderName() function
1070 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateCompareSrc()
1154 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateWriteSrc()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp1075 string getShaderName (const BufferBlock& block, int instanceNdx, const BufferVar& var, const glu::T… in getShaderName() function
1155 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateCompareSrc()
1239 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateWriteSrc()