Searched refs:getShaderName (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 93 string getShaderName (ShaderType shaderType, size_t progNdx) in getShaderName() function 746 … context.getBinaryCollection().get(getShaderName((glu::ShaderType)shaderType, 0)), 0u); in PipelineProgram() 1782 …glu::ProgramSources& curSrc = sourceCollection.glslSources.add(getShaderName((glu::ShaderType)shad… in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 990 string getShaderName (const BufferBlock& block, int instanceNdx, const BufferVar& var, const glu::T… in getShaderName() function 1070 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateCompareSrc() 1154 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateWriteSrc()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 1075 string getShaderName (const BufferBlock& block, int instanceNdx, const BufferVar& var, const glu::T… in getShaderName() function 1155 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateCompareSrc() 1239 const string shaderName = getShaderName(block, instanceNdx, bufVar, accessPath.getPath()); in generateWriteSrc()
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