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Searched refs:getTessPrimitiveTypeShaderName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp436 static inline const char* getTessPrimitiveTypeShaderName (TessPrimitiveType type) in getTessPrimitiveTypeShaderName() function
476 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType) in getTessellationEvaluationInLayoutString()
485 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType) in getTessellationEvaluationInLayoutString()
493 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType) in getTessellationEvaluationInLayoutString()
501 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType) in getTessellationEvaluationInLayoutString()
7286 …(string() + getTessPrimitiveTypeShaderName(primitiveType) + "_" + getSpacingModeShaderName((Spacin… in init()
7304 …windingGroup->addChild(new WindingCase(m_context, (string() + getTessPrimitiveTypeShaderName(primi… in init()
7366 const char* const primTypeName = getTessPrimitiveTypeShaderName(primitiveType); in init()
7385 const char* const primTypeName = getTessPrimitiveTypeShaderName(primitiveType); in init()
7425 const string caseName = (string() + getTessPrimitiveTypeShaderName(primitiveType) in init()
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