Searched refs:getTextureFormatMantissaBitDepth (Results 1 – 6 of 6) sorted by relevance
104 IVec4 getTextureFormatMantissaBitDepth (const TextureFormat& format);
624 IVec4 getTextureFormatMantissaBitDepth (const TextureFormat& format) in getTextureFormatMantissaBitDepth() function
1056 const tcu::IVec4 bits = tcu::getTextureFormatMantissaBitDepth(format); in getFormatThreshold()1104 const tcu::IVec4 bits = tcu::getTextureFormatMantissaBitDepth(src); in getToSRGBConversionThreshold()
454 const tcu::IVec4 srcMantissaBits = tcu::getTextureFormatMantissaBitDepth(sourceFormat); in getFloatULPThreshold()455 const tcu::IVec4 readMantissaBits = tcu::getTextureFormatMantissaBitDepth(readPixelsFormat); in getFloatULPThreshold()
697 const tcu::IVec4 bitDepth = tcu::getTextureFormatMantissaBitDepth(reference.getFormat()); in invokeGLES2()
2554 const int mantissaBits = tcu::getTextureFormatMantissaBitDepth(format).x(); in comparePixelToDepthClearValue()2640 const IVec4 mantissaBits (tcu::getTextureFormatMantissaBitDepth(format)); in comparePixelToColorClearValue()2805 …const Vec4 minDiff = Vec4(1.0f) / (IVec4(1) << tcu::getTextureFormatMantissaBitDepth(format)).cas… in checkColorRenderQuad()