Searched refs:getTextures (Results 1 – 2 of 2) sorted by relevance
145 const vector<TextureBinding>& getTextures (void) const { return m_textures; } in getTextures() function in deqp::gls::QuadGrid268 const vector<TextureBinding>& bindings = quadGrid.getTextures(); in ShaderEvalContext()
132 const std::vector<TextureBindingSp>& getTextures (void) const { return m_textures; } in getTextures() function in vkt::sr::QuadGrid308 const std::vector<TextureBindingSp>& bindings = m_quadGrid.getTextures(); in ShaderEvalContext()