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Searched refs:getTextures (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp145 const vector<TextureBinding>& getTextures (void) const { return m_textures; } in getTextures() function in deqp::gls::QuadGrid
268 const vector<TextureBinding>& bindings = quadGrid.getTextures(); in ShaderEvalContext()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp132 const std::vector<TextureBindingSp>& getTextures (void) const { return m_textures; } in getTextures() function in vkt::sr::QuadGrid
308 const std::vector<TextureBindingSp>& bindings = m_quadGrid.getTextures(); in ShaderEvalContext()