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Searched refs:getUserAttrib (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp151 const Vec4* getUserAttrib (int attribNdx) const { return &m_userAttribs[attribNdx][0]; } in getUserAttrib() function in deqp::gls::QuadGrid
158 Vec4 getUserAttrib (int attribNdx, float sx, float sy) const;
214 m_userAttribs[attribNdx][vtxNdx] = getUserAttrib(attribNdx, sx, sy); in QuadGrid()
255 inline Vec4 QuadGrid::getUserAttrib (int attribNdx, float sx, float sy) const in getUserAttrib() function in deqp::gls::QuadGrid
311 in[attribNdx] = quadGrid.getUserAttrib(attribNdx, sx, sy); in reset()
553 …vertexArrays.push_back(va::Float(name, 4, numElements, 0, (const float*)quadGrid.getUserAttrib(use… in getDefaultVertexArrays()
586 …colNdx, numRows, numElements, 4*(int)sizeof(float), (const float*)quadGrid.getUserAttrib(colNdx))); in getDefaultVertexArrays()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp139 …const tcu::Vec4* getUserAttrib (int attribNdx) const { return &m_userAttribs[attribNdx][0];… in getUserAttrib() function in vkt::sr::QuadGrid
146 tcu::Vec4 getUserAttrib (int attribNdx, float sx, float sy) const;
209 m_userAttribs[attribNdx][vtxNdx] = getUserAttrib(attribNdx, sx, sy); in QuadGrid()
250 inline tcu::Vec4 QuadGrid::getUserAttrib (int attribNdx, float sx, float sy) const in getUserAttrib() function in vkt::sr::QuadGrid
354 in[attribNdx] = m_quadGrid.getUserAttrib(attribNdx, sx, sy); in reset()
1081 …32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid.getUserAttrib(userNdx)); in setupDefaultInputs()
1094 …_SFLOAT, (deUint32)(4 * sizeof(float)), quadGrid.getNumVertices(), quadGrid.getUserAttrib(colNdx)); in setupDefaultInputs()