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Searched refs:getWindingShaderName (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp462 static inline const char* getWindingShaderName (Winding winding) in getWindingShaderName() function
478 + ", " + getWindingShaderName(winding) in getTessellationEvaluationInLayoutString()
494 + ", " + getWindingShaderName(winding) in getTessellationEvaluationInLayoutString()
3525 …string description (void) const { return string() + "winding mode " + getWindingShaderName(windin… in description()
3858 …string description (void) const { return string() + "winding mode " + getWindingShaderName(windin… in description()
7304 …(string() + getTessPrimitiveTypeShaderName(primitiveType) + "_" + getWindingShaderName(winding)).c… in init()
7464 + "_" + getWindingShaderName(winding) in init()
7519 const string primSpacWindName = primSpacName + "_" + getWindingShaderName(winding); in init()