Searched refs:glBegin (Results 1 – 15 of 15) sorted by relevance
92 glBegin(GL_QUADS); in RenderFrame()
153 GLBegin (GLenum mode) { glBegin (mode); } in GLBegin()
12 glBegin = glBegin@4
12 glBegin
444 &glBegin,
110 glBegin(GL_QUADS); in drawUnitCube()
353 glBegin(GL_POINTS);
131 glBegin(GL_POINTS); in test_openglsupport()
37 glBegin
240 The code behind glBegin, glEnd, glVertex, glNormal, etc. has been
345 - glBegin(p); glBegin(q); didn't generate an error388 - glReadPixels between glBegin/glEnd didn't generate an error.1504 - invalid mode to glBegin didn't generate an error (bug 7142)
307 glBegin(GL_POLYGON); in RenderOffScreenBuffer()
303 glBegin(GL_POLYGON);
957 GLAPI void GLAPIENTRY glBegin( GLenum mode );
56 #define glBegin MANGLE(Begin) macro