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Searched refs:glBegin (Results 1 – 15 of 15) sorted by relevance

/external/webrtc/webrtc/test/gl/
Dgl_renderer.cc92 glBegin(GL_QUADS); in RenderFrame()
/external/opencv3/3rdparty/openexr/Imath/
DImathGL.h153 GLBegin (GLenum mode) { glBegin (mode); } in GLBegin()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def12 glBegin = glBegin@4
Dopengl32.def12 glBegin
Dstw_context.c444 &glBegin,
/external/eigen/demos/opengl/
Dgpuhelper.cpp110 glBegin(GL_QUADS); in drawUnitCube()
/external/mesa3d/docs/OLD/
DMESA_program_debug.spec353 glBegin(GL_POINTS);
/external/eigen/unsupported/test/
Dopenglsupport.cpp131 glBegin(GL_POINTS); in test_openglsupport()
/external/mesa3d/src/mesa/drivers/windows/gdi/
Dmesa.def37 glBegin
/external/mesa3d/docs/
DRELNOTES-5.1240 The code behind glBegin, glEnd, glVertex, glNormal, etc. has been
DVERSIONS345 - glBegin(p); glBegin(q); didn't generate an error
388 - glReadPixels between glBegin/glEnd didn't generate an error.
1504 - invalid mode to glBegin didn't generate an error (bug 7142)
/external/webrtc/webrtc/modules/video_render/mac/
Dvideo_render_agl.cc307 glBegin(GL_POLYGON); in RenderOffScreenBuffer()
Dvideo_render_nsopengl.mm303 glBegin(GL_POLYGON);
/external/mesa3d/include/GL/
Dgl.h957 GLAPI void GLAPIENTRY glBegin( GLenum mode );
Dgl_mangle.h56 #define glBegin MANGLE(Begin) macro