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Searched refs:glBindFragDataLocationIndexed (Results 1 – 14 of 14) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl20 gl->bindFragDataLocationIndexed = glBindFragDataLocationIndexed;
DtcuNullRenderContextFuncs.inl109 GLW_APICALL void GLW_APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GL… function
/external/deqp/framework/opengl/wrapper/
DglwInitGL33.inl16 …tionIndexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwInitGL40.inl17 …tionIndexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwInitGL42.inl18 …Indexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwInitGL41.inl18 …tionIndexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwInitGL44.inl20 …Indexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwInitGL43.inl18 …Indexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwInitGL45.inl20 …Indexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed");
DglwApi.inl20 #define glBindFragDataLocationIndexed glwBindFragDataLocationIndexed macro
/external/mesa3d/include/GL/
Dgl_mangle.h80 #define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed) macro
Dglext.h7914 GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index…
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl20 void glBindFragDataLocationIndexed (glw::GLuint program, glw::GLuint colorNumber, glw::GLui…
DgluCallLogWrapper.inl105 void CallLogWrapper::glBindFragDataLocationIndexed (glw::GLuint program, glw::GLuint colorNumber, g… function in CallLogWrapper
108 …m_log << TestLog::Message << "glBindFragDataLocationIndexed(" << program << ", " << colorNumber <<…