Searched refs:glErr (Results 1 – 2 of 2) sorted by relevance
161 GLenum glErr = glGetError(); in FrameSizeChange() local163 if (glErr != GL_NO_ERROR) in FrameSizeChange()210 glErr = glGetError(); in FrameSizeChange()211 if (glErr != GL_NO_ERROR) in FrameSizeChange()248 GLenum glErr = glGetError(); in DeliverFrame() local249 if (glErr != GL_NO_ERROR) { in DeliverFrame()1447 GLenum glErr = glGetError(); in CreateMixingContext() local1449 if (glErr) in CreateMixingContext()1634 GLenum glErr = aglGetError(); in UpdateClipping() local1640 GLenum glErr = aglGetError(); in UpdateClipping() local[all …]
168 GLenum glErr = glGetError();170 if (glErr != GL_NO_ERROR)197 glErr = glGetError();198 if (glErr != GL_NO_ERROR)236 GLenum glErr = glGetError();237 if (glErr != GL_NO_ERROR) {239 "ERROR %d while calling glBindTexture", glErr);254 glErr = glGetError();255 if (glErr != GL_NO_ERROR) {257 "ERROR %d while calling glTexSubImage2d", glErr);[all …]