Searched refs:glIsBufferResidentNV (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/include/GL/ | ||
D | gl_mangle.h | 951 #define glIsBufferResidentNV MANGLE(IsBufferResidentNV) macro |
D | glext.h | 12190 GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); |