Searched refs:glIsNamedStringARB (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/include/GL/ | ||
D | gl_mangle.h | 962 #define glIsNamedStringARB MANGLE(IsNamedStringARB) macro |
D | glext.h | 7895 GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); |