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Searched refs:glMultiTexCoordP3uiv (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1159 #define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv) macro
Dglext.h8009 GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);