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Searched refs:glMultiTexCoordP4uiv (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1161 #define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv) macro
Dglext.h8011 GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);